Wad2TGA Version 1.0 by Incubus (mmilley@yossman.net)
Wad2TGA converts Quake 1 and Half-Life textures to 24-bit or 32-bit Targa (.tga) files. In 32-bit mode an RGB color can be specified as transparent. Quake 1 wads MUST contain a palette entry or they will not be converted properly. Half-Life wads don't have this restriction as each texture has its own palette. This program does not check to see if a file already exists, so if one does it will be overwritten.
Usage: Wad2TGA [options] <wad>
Options:
-bpp <bits per pixel>: 24 or 32(default).
-dir <directory> : Directory to put output files in.
-files <filemask> : Files to convert (wildcards accepted).
-trans <R G B> : Color to make transparent. Only works in 32bpp mode.